The game is described as a ”one-of-a-kind experience that will let players take on the role of one of three powerful kings who are vying for control of an all-new, original fantasy world.”
”We’re doing something different this time around,” said Chris Taylor, Creative Director of Gas Powered Games. “We want to take our fans on a great adventure with us. They’ll get to go behind-the-scenes and watch the game come to life from start to finish.”
Using the game’s website and social networking sites like Facebook and Twitter (follow DeathBot9, Chris Taylor’s personal account), GPG will give its fans an unfiltered look inside the development process of Kings and Castles. “Synergy will be leveraged, and paradigms will be established,” said Taylor. “More importantly, buzzwords will be utilized.”
Kings and Castles promises to utilize state-of-the-art RTS technology that Gas Powered Games has developed with previous titles. Boasted features include the ability to zoom to any level, incredible maps, and eye-popping visuals that will run on a wide range of systems.
“We also promise to gouge evil from its shell at least once, or maybe twice,” said Taylor. “But not three times. That would be weird.”
Here’s the latest video blog from Chris Taylor, which you may or may not be interested in viewing as it doesn’t really contain anything important.
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