According to Gibeau in an interview, EA Partners needed to be scaled back. ”We had, frankly, too much capacity inside of our EA Partners team to handle more projects than we were in position to want to have right now. That was what was the scaling back of it was. But Partners is open for business.”
He blamed poor communication for the reports EA Partners was being shuttered.
”I don’t think the communication of that has been particularly well executed on our part,” he admitted, adding, ”We are absolutely open for business to partner with developers out there. In fact on mobile, as an example, with our Chillingo team, we just published three games this week. On the console front, honestly, when you’re in a transition, you tend to focus in on your internal titles and put must of your attention there and most of your capital to make sure you get your studios positioned and configured for that. So we’re definitely looking to do that.”
One has to wonder if the release of John Riccitiello as CEO had something to do with EA Partners remaining alive, however.

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