After having a week to mull over the feedback from the recent Battlefield: Hardline open beta, developer Visceral has put together a list of fixes and improvements coming to the game as a result of suggestions and complaints from players.
“We’re happy to introduce you to the CMW – the Community’s Most Wanted,” writes Thad Sasser, lead multiplayer designer, in a Battlefield blog post.”This is where we will outline some of the fixes and improvements we are making to Battlefield Hardline based on feedback we received during the beta and what we’re hearing from you. Yes, we are listening!”
Amongst the changes are faster movement (very, very welcome), reduced suppression effects and more unique vehicles. Unsurprisingly there was a rather mixed reaction to the new ‘Survivalist’ gadget, which lets you swap out medkits for the chance to revive yourself after being shot. ”Some of you hate it, some of you love it,” admitted Sasser. ”Either way, we agree it was overpowered.” It’s been changed to restore you to one point of health, which means you’ll have to be a bit more careful when using it.
Visceral also promise further changes from now until launch, a whole bunch of which will presumably be sourced from the second Hardline beta planned for this Fall.
Here’s what they’ve come up with so far:
- MOVEMENT:
There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!
- SUPPRESSION:
There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
- SURVIVALIST:
We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
- HIGH TENSION – CRANE CAMERA SHAKE:
A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.
- HIGH TENSION – STAIRS IN HIGH TENSION BUG:
Stairs in High Tension should no longer pull players into the wall.
- ELEVATED OBJECTIVES:
We’ve added some feedback to help you find the objective when it’s above or below you.
- SPECIAL VEHICLES:
We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.
- STUCK VEHICLES:
We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!
- HEAVY VEHICLE DAMAGE:
We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
- VEHICLE OCCUPANT LIST:
We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.
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