Storm Isle Productions, run by developer Nathan Hunt, has been hard at work on Disciples of the Storm, a 3D spiritual sequel to cult real-time strategy title NetStorm: Islands at War. Now there’s a Kickstarter campaign that aims to raise $50,000 to complete the game’s development.
If you don’t remember NetStorm don’t worry, you’re not the only one. Despite being a hit with critics it never really found a wider audience when it came out back in 1997.
The basic idea was certainly intriguing; rather than having a combat system with lots of fast-moving troops, NetStorm’s units were stationary, with fixed range attacks and special abilities. Rather than charging units into each other, the strategy involved a chess-like game of careful outmaneuvering, with each player building bridges to new areas on the grid-like island maps to gradually outflank the enemy and ultimately steal his Priest. Priests were essentially like the kings in chess - once yours was captured it was game over.
Disciples of the Storm carries a lot of these mechanics over, but it’s also adding a larger 3D map and some slight RPG elements along with a new setting. Check the Kickstarter page (and the video posted above) out for more information.
Hunt has raised just over $11,000 for the game so far, and needs to hit the target of $50,000 before August 23.


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