16-bit detective thriller Pixel Noir will feature an integrated cross platform save system, allowing owners to ”play it on whatever they want with no shortcomings.”
”Cross Save is the reason that when you pledge to our Kickstarter, you will receive the game on TWO platforms—a console/PC platform as well a mobile platform,” writes developer Kunal Majmudar on the game’s Kickstarter page. ”And if you have a mobile lifestyle (which apparently 90+% of you do), this is great news for you.”
Developers SWDTech Games say they’ll do their best to make sure the process is as smooth as possible. ”This, of course, doesn’t mean that getting seamless cross-platform support will be easy with consoles. We will have our fair share of challenges implementing Cross Save between Sony and non-Sony devices. But if you don’t try, you sure as heck don’t succeed.”
The team want the consumer experience to be practical and hassle-free. ”We want to kick off a trend where a person can purchase a game and play it on whatever they want with no shortcomings. No shoddy ports, no being forced to buy a game again just to start from the beginning, no excuses for poor design.”
Pixel Noir has 17 days to go on its Kickstarter campaign, with just under $20,000 funded from a $97,000 goal.

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