Battlefield: Hardline developer Visceral Games has responded to fan accusations that the upcoming police-themed shooter is little more than an expansion for Battlefield 4.
Speaking to PlayStation Lifestyle, lead multiplayer designer Thad Sesser has promised that once fans get a good look at everything the game has to offer they’ll see ”where the value proposition is with this game.”
Here’s the full interview:
“Well, obviously the engine’s the same,” admits Sesser. ”We’re using Frostbite 3. It’s a fantastic engine. We’ve got improvement incoming. We improved the vehicle physics and so on because, in a cops and criminal setting, vehicle collisions are way more important than in Battlefield.”
Other changes and improvements to Battlefield are promised. “So, we’re making fundamental changes under the hood to some of these systems. In terms of the UI, we still want it to be recognizably Battlefield, but we’ve got some changes, we’re listening to user feedback, we’re always soliciting comments and feedback from the players, so if you’ve got specific comments, you got specific feedback, let us know.”
As for those who see Hardline as little more than a glorified expansion? “What you see on the (E3 2014) show floor here today is just a small portion of what we got. Obviously, we got a wide range of maps. We got a lot more weapons. We got a lot more cool gadgets. We got a lot more exciting stuff to show you in the upcoming weeks and months. We got a slew of new game modes.
“I think you’ll understand where the value proposition is with this game. There is a lot of new content. It’s not just a re-skin or a re-use of assets. We’ve got all new assets, we got a lot of stuff still coming in, so look forward, check us out in the future, play it, tell us what you think.”
Have you been playing Hardline? What do you think?

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