Civilization IV Mods

Best mods

Dynastic Speed

  • [Mod]
  • Posted almost 19 years ago
  • 8 downloads

To go with the Gigantic Map mod, I've created a mod that slows down the game even further than the Epic setting. I call it Dynastic. It also significantly extends the total number of turns in the game.

World War I 2.0

  • [Map]
  • Posted almost 20 years ago
  • 8 downloads

World War I 2.0.

The Shinto Religion Mod 3.0

  • [Mod]
  • Posted about 20 years ago
  • 7 downloads

This modification adds a new tech which grants a religion named Shinto to the first person to discover it.

Futuristic Combat Vehicle

  • [Mod]
  • Posted almost 19 years ago
  • 7 downloads

Some technical stuff - the regular version uses mech. inf. animations, while the SAM version uses mobile SAM animations (the one in the Scenario folder). The guns, the rocket launchers and even the wheels are separate objects.

Asassins Brother Hood2

  • [Mod]
  • Posted over 15 years ago
  • 7 downloads

in this mod you can play as a new nation called the assassins and new unique units for the assassins nation plus brand new techs

Canada Mod 1.6

  • [Mod]
  • Posted almost 20 years ago
  • 7 downloads

Canada Mod 1.6.

Total Realism 2.1

  • [Mod]
  • Posted almost 19 years ago
  • 7 downloads

The most recent version of the mega popular mod Total Realism. This version includes a large number of fixes and new addons.

Alternate Religions 1.0 Mod

  • [Mod]
  • Posted about 20 years ago
  • 7 downloads

Alternate Religions 1.0 Mod.

Dune Terrain and Resources

  • [Mod]
  • Posted over 19 years ago
  • 7 downloads

This mod is titled Dune Terrain and Resources.

Sevo Mod 3.0 Tech Leak Addon

  • [Mod]
  • Posted almost 19 years ago
  • 7 downloads

The mod causes "tech leak" to occur over city trade routes. Basically, for each trade route a player has, there is a small leak of points for ALL techs from the player to the player at the other end of the trade route, so long as the receiving player ha