Command & Conquer: Generals Zero Hour Mods

Best mods

Zero Hour : Human-Covenant War

  • [Mod]
  • Posted over 9 years ago
  • 9 downloads

It's time for a new kind of Halo Wars, brought to a proper real-time strategy format. This mod delivers an overhaul that allows you to play either side of the conflict between humans and covenant forces. Iconic structures, infantry, species, and vehicles come to the fray to become your new armies in skirmish and multiplayer modes. Will the UNSC survive or will the Covenant obliterate them once and for all?

Generals Prototype II (Alpha 4)

  • [Mod]
  • Posted over 16 years ago
  • 9 downloads

Completely different from my first mod (prototype I) it aims not to combine the factions but to make the difference between the factions greater.

C&C Stargate Universe 1 Beta 3 110815

  • [Mod]
  • Posted over 14 years ago
  • 9 downloads

The game will provide you with a total of seven playable races (Tau'ri, Goa'uld, Asgards, Réplicators, Ancients, Wraith and Ori), this diversity is due to Stargate world's own diversity (SG-1, Atlantis, Universe and movies).

Destructive Forces 1.3

  • [Mod]
  • Posted about 17 years ago
  • 7 downloads

This mod from XitArS adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, superweapons and powers. New music and sou

Command & Conquer: Untitled 1.474 (with Installer)

  • [Mod]
  • Posted almost 15 years ago
  • 7 downloads

The goal of Command & Conquer: Untitled is to bring a truly unrivaled gaming experience in terms of modding.

Situation Zero Alpha V1.0

  • [Mod]
  • Posted over 15 years ago
  • 5 downloads

After years in production, Situation Zero makes it's first and last release. Go check it out NOW!

Human-Covenant War Map Pack for The First Decade users

  • [Mod]
  • Posted almost 15 years ago
  • 3 downloads

This map pack contains all of the new maps in HCW, so that TFD users can... well, use them. Extract the maps to your respective Zero Hour maps folder

Modern War: "Reloading" final

  • [Mod]
  • Posted over 14 years ago
  • 3 downloads

In ours to a modification remains only 3 Hostile powers , but all of them will be with the unique features, weaknesses and pluses. Hostile powers of our modern conflict - China, America and terrorist threat - GTO.

Vengeance 0.03 (Beta)

  • [Mod]
  • Posted over 14 years ago
  • 3 downloads

Sequel to the Yuri's Revenge. 12 factions + bonus one. Original red alert 2 units + dozens of new.

Zero Hour: Human-Covenant War 0.60 (Beta)

  • [Mod]
  • Posted almost 15 years ago
  • 2 downloads

The mod takes place in the Halo universe, but not in any of the games, locations from the games may be used, and characters and units will also be used..... As of right now, Campaigns in the from of stories may or may not be included, the mod is intended