Divinity: Original Sin 2 Mods

Best mods

Nikki Race+Class

  • [Mod]
  • Posted over 8 years ago
  • 4 downloads

Looking to change up what you can do with your beginning characters even further? This mod is going to boost your options by a ton. Between several new classes like angels and demons and a boost of over 200 new hair and skin colors, you'll be able to craft and tailor your characters even more deeply to your desired specifications than ever before, or just fiddle around a make something purely ridiculous.

Gel's Cooldown Cheat

  • [Mod]
  • Posted almost 9 years ago
  • 4 downloads

Now this mod is for the spammiest of ability spammers. Essentially what this nifty little mod does is reduce the cool downs on all powers to one turn. Don't worry about enemies. They'll still have their normal cool downs, but you're going to be ready to throw everything you've got on practically every turn. If you weren't a scorched earth hero before, you might be becoming one soon with this mod in hand.

Luck Redux

  • [Mod]
  • Posted over 8 years ago
  • 3 downloads

Get ready to score more and possibly greater riches from the sliced, smashed, and charred remains of your foes. This mod offers a unique change to the Lucky Charm, offering a chance that enemies will be carrying more loot when you enter combat. That means you'll be collecting more gold, gear, and weapons if your luck pays off - a nice little bonus to line your pockets and pack.

Regen Source Points With Bedroll

  • [Mod]
  • Posted over 8 years ago
  • 3 downloads

Maybe you're looking for a less pesky way to restore Source Points without the need to cheat and get rid of them as a barrier completely? Then this will help. When you rest out in the wild, you'll be able to regain your lost source points with some sleep, saving you an annoying trip back to town to get them back.

Bard & Artificer Classes

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

Get ready to craft items and make music like never before in Original Sin 2. This mod adds over fifty new skills built mostly around the Bard and Artificer classes. You'll be buffing teammates, stirring the action, changing the tide, manipulating items, and throwing new force magic around like never before with this comprehensive collection of new skills to boost these crafty classes.

Skilled Up

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

Looking to get your hands on a number of skill books or have the opportunity to get the ones you may have missed at any given turn in Original Sin 2? This mod adds a new vendor to each of the game's acts that carries every skill book in the game, complete with Source skill books and crafted skills. Get all of the abilities to create the party you need at any given point of the game.

Fast Run Speed

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

Sometimes you just want to get where you're going quicker. We understand. Some of us value our time. That's what makes this mod so useful. It increases walking and running speed in the game to put you on the right patch more quickly. It won't give you any bonuses outside of purely visable ones, but sometimes getting there faster is just all you need, right?

Eternal Lockpick

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

You know why you came here. You're a sneaky snake with no respect for fantasy-fiction property. We not only get it, we encourage it. This mod offers up a new unique lock pick that will not be consumed upon use, meaning once you've got it, you'll never spend money on another lockpick again. Enjoy, you devious thief you.

Monsters Madness

  • [Mod]
  • Posted over 8 years ago
  • 2 downloads

Is combat your favorite part of Divinity: Original Sin 2? Then why not take on challenges and battle against foes wherever you can? This mod aims to deliver. It adds monsters to empty spaces where there would normally be none, allowing you to quench your blood lust for battle far more frequently.

Combat Sneak

  • [Mod]
  • Posted over 8 years ago
  • 2 downloads

Sneaking and getting in some serious damage in combat should be in the arsenal of any roguish RPG character, but the price for sneaking in Original Sin 2 is a bit steep. This aims to change that by reducing the AP for sneaking from 4 to 2. Not only does this make sneaking a much more viable option for combat, it also boosts the potential use of cool applicable skills like Guerilla!