This Divinity: Original Sin 2 mod adds Mimicry, inspired by the Mime job from Final Fantasy Tactics. Mimes can mimic the actions of allies in battle, utilize Mime-only skills, take advantage of Mime-only passives, and pummel enemies with scaled unarmed damage.
This Divinity: Original Sin 2 mod adds the Monk, a master of Martial Arts, and plays by switching between unique Combat Styles and utilizing a Ki resource. Attacking with an offensive Monk skill will generate Ki, which can then be consumed to enter a Combat Style. Each of the 14 styles offer passive strengths and weaknesses, as well as granting access to a new active skill each.