Divinity: Original Sin 2 Mods

Best mods

8 Max AP

  • [Mod]
  • Posted almost 9 years ago
  • 5 downloads

You've probably been at the point in a battle at the end of a turn where you had a burning two AP left and felt pressured to use it or lose it. Now you don't have to worry about that. This mod boosts your total AP from 6 to 8, giving you the opportunity to get more out of your turns and be more tactical without being too overpowering. Moreover, it makes no changes to enemy AP, ensuring you reap all the benefits without inadvertently making the game harder.

Weightless Items

  • [Mod]
  • Posted over 8 years ago
  • 5 downloads

Has anyone ever looked at weight restrictions in any RPG and said, "I'm glad these are here. I would hate to carry anything I want unencumbered or limited." Well this mod isn't for those people. It makes items weightless, allowing you to take anything within your reach without fear of consequence for all of your looting and pilfering.

Expanded party

  • [Mod]
  • Posted almost 9 years ago
  • 5 downloads

Four is a crowd, but if you're willing to go nuts on a full on gathering of chracters at once, this mod is easily one worth exploring. It allows you to have more than four party members traveling with you. There are a few items in the game that are scripted to four character parties, but if you get by, you'll have the odds stacked in your favor when all of your favorite team mates and more show up to fight.

Gel's Cooldown Cheat

  • [Mod]
  • Posted almost 9 years ago
  • 4 downloads

Now this mod is for the spammiest of ability spammers. Essentially what this nifty little mod does is reduce the cool downs on all powers to one turn. Don't worry about enemies. They'll still have their normal cool downs, but you're going to be ready to throw everything you've got on practically every turn. If you weren't a scorched earth hero before, you might be becoming one soon with this mod in hand.

Alchemical Knowledge

  • [Mod]
  • Posted over 8 years ago
  • 4 downloads

A common trope of role-playing games is to make you find out what food, potions, and alchemic ingredients do by eating them. While this is a rather questionable practice anyways, it's always a little tedious. Fortunately, this mod takes out the busy work by supplying the effects of most consumable items without having to consume them first. Use what you need, when you need it without having to play a guessing game.

Double Monsters' Spawns

  • [Mod]
  • Posted almost 9 years ago
  • 4 downloads

Feel like things are just a bit too easy on lower difficulties in Original Sin 2? Want to really push yourself on higher difficulties? Then how about boosting enemy mobs? This mod doubles monsters encountered in every fight in the campaign on every difficulty, making more work and threats for you and your crew to overcome at every turn!

GM Add-on

  • [Mod]
  • Posted almost 9 years ago
  • 4 downloads

Looking to get a little more creative with your own RPG adventures in Original Sin 2? Then you need to up the quality of your GM Mode toy box! This mod adds every monster and NPC from the Original Sin 2 campaign for use in GM Mode. Some of them are limited in function and animation, but everything you see in the main game is now available for your use and machinations on your own fun creations.

No Items Added to Hotbars

  • [Mod]
  • Posted almost 9 years ago
  • 4 downloads

This is a simple quality of life mod for Original Sin 2 that will take out the frustration of having items hot-keyed every time you acquire something new. Simply put, new item pick-ups won't automatically be assigned to your hotbars anymore, ensuring that you don't have to swap out those pesky items for useful skills and abilities.

Nikki Race+Class

  • [Mod]
  • Posted over 8 years ago
  • 4 downloads

Looking to change up what you can do with your beginning characters even further? This mod is going to boost your options by a ton. Between several new classes like angels and demons and a boost of over 200 new hair and skin colors, you'll be able to craft and tailor your characters even more deeply to your desired specifications than ever before, or just fiddle around a make something purely ridiculous.

Auto Identify

  • [Mod]
  • Posted over 8 years ago
  • 4 downloads

Busy work and game chores are never all that enjoyable. Take Identification for example. It can be a bit annoying to have to go into your inventory whenever you get an "unidentified" item to have to hit it with the identifying glasses so you can finally use it. Well now there's a short cut. This mod makes it so if you raise your Loremaster skill to level 5, you'll just know what everything is. When an unidentified item enters your inventory, it will automatically become identified. No more identifying glasses, no more busy work to find out what treasures you've obtained.