Half-life Mods

Best mods

Gotenks model

  • [Mod]
  • Posted about 18 years ago
  • 3 downloads

3 version od a replacement model for Gohan.

Brave Brain 1.0

  • [Mod]
  • Posted over 12 years ago
  • 3 downloads

Half -Life: Brave Brain is a SP adventure create for Miro Sklenar in where are Thomas Redgrave

Flat-Life 1.0 RC2

  • [Mod]
  • Posted over 18 years ago
  • 3 downloads

Turns Half-Life into a sidescrolling platform-shooter or a topdown shoot e'm up.

E7 Black Star

  • [Mod]
  • Posted about 14 years ago
  • 3 downloads

The story takes place in Russia at the secret plant called "Object E7" or "Black Star" at the same time as the unexpected consequences at Black Mesa. G-Man was planning to organize three incidents of portal opening originally.

Architecture Prefabs 1.0

  • [Mod]
  • Posted about 18 years ago
  • 3 downloads

A map makers resource by masson_a.

DAVSub

  • [Mod]
  • Posted over 17 years ago
  • 3 downloads

This mod by DAVLevels is the continuation of DAV Train. See File Details for a brief synopsis.

OutBreak Half Life - MP7A1

  • [Mod]
  • Posted about 14 years ago
  • 3 downloads

The MP7A1 extended magazine from Nexons Counter Strike Online. A peek at the kind of things that will be in the upcoming CSOL OutBreak Pack. Model by NEXON conversion by Osiris. Replaces 9MMAR.

AMX Mod-X

  • [Tool]
  • Posted over 18 years ago
  • 3 downloads

This is a server admin tool. It essentially expands scripting capabilities.

Half-Life Halloween Mod

  • [Mod]
  • Posted over 16 years ago
  • 3 downloads

You start out peering at poster of a girl in a bikini, and you are in the mist of Halloween. Everything seems to be going well, you see some VERY good models of scientists dressed up as Frankenstein and ghosts trying to escape Black Mesa alive.

Total Carnage 1.0 (Lite)

  • [Mod]
  • Posted over 16 years ago
  • 3 downloads

Total Carnage is an improved multiplayer mod for Half-Life. This is really just a simple mod that was made to see what could be done using the console commands and command variables (and combinations of them) bound to keys, and no source code was touched.