Homeworld 2 Mods

Best mods

Homeworld 2 Complex Simple 1.6

  • [Mod]
  • Posted over 14 years ago
  • 2 downloads

My first practice on modifying Homeworld 2 -- the source code is fully based on Homeworld 2 Complex 8 beta 0.9.

Capturable Fleets

  • [Mod]
  • Posted over 18 years ago
  • 2 downloads

This mod for Homeworld 2 changes the structure around a little. You no longer need to resource gather - random ships start with the map.

Homeworld 2 Complex Simple 1.7

  • [Mod]
  • Posted over 14 years ago
  • 2 downloads

Main changes from 1.6: More stable AI New starting fleets New maps New badges New music

Homeworld 2 Complex Simple 2.5

  • [Mod]
  • Posted over 12 years ago
  • 2 downloads

Come to see the whole new parallel universe of Complex mod and excavate the real potential of Homeworld 2!

Gundam Mod 3.1

  • [Mod]
  • Posted about 17 years ago
  • 2 downloads

The war between Earth Federation and Principality of Zeon has begun. It's now your chance to decide which side to join, develop your fleet, and destroy your enemies. By using the most space weapon, the Mobile Suits, your enemies will be crushed. Mod by C

Homeworld:@ 0.0.3.0 (.big File)

  • [Mod]
  • Posted over 17 years ago
  • 2 downloads

A total conversion from Homeworld 2 by EatThePath to a second Homeworld game.

Path To Victory 0.0.3

  • [Mod]
  • Posted about 16 years ago
  • 2 downloads

A Multiplayer and Skirmish Mod for Homeworld 2 which adds units to the existing sides as well as enabling the keepers as a playable race.

TFL Homeworld 2 V6 Mappack

  • [Map]
  • Posted about 18 years ago
  • 2 downloads

A map pack by P5y.

Homeworld 2 Unofficial Patch 1.2.15

  • [Mod]
  • Posted over 18 years ago
  • 2 downloads

This mod builds on the official 1.1 patch with tweaks designed to make ship combat a little more realistic, among other changes.

Tactical Fleet Simulator 2.5.3

  • [Mod]
  • Posted over 17 years ago
  • 2 downloads

This mod from Battlecry "militarizes" Homeworld 2. Featuring new ships, weapon systems and attack behaviors; more realistic weapons, unit mobility and tactics define the engagements and much more. See File Details for more info.