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ULTIMATE MARVEL VS. CAPCOM 3 Recolored Effects for Sentinel

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

The Sentinel in Ultimate Marvel vs Capcom 3 has quite a bit of glitz and glam to his blasts, but maybe you'd like to pump it up further? Then we've got the answer. This mod offers six different colored effect sets for most of the Sentinel's attacks. Now you can choose the look with which to dazzle your foes as you exude your mutant eradicating weaponry.

Star Wars: Empire at War Covenant at War

  • [Mod]
  • Posted almost 9 years ago
  • 8 downloads

You may not have the answer to everything in galactic combat (Master Chief), but you could have everything that hero was born into and wage your own war with them. This mod supplies you with the UNSC and Covenant of Halo fame as factions, alongside all of the units and warships that come with them. When the UNSC and the Covenant come to play in Empire at War, who will win in this desperate struggle between Alien tyrants and the last remnants of humanity?

Star Wars: Empire at War Phoenix Rising

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

In the wake of the Empire's rise, a spark ignites a flame which stands against the dark encompassing shadow of tyranny. Go back to the beginnings of the Rebel Alliance and see the crusade which led to the battle for freedom against the Empire and its newfound power. This campaign will take you through new worlds and new battles, watching heroes rise and fall in a decades long battle born from the ashes of the Clone Wars.

Star Wars: Empire at War The Trek Wars Revival

  • [Mod]
  • Posted almost 9 years ago
  • 8 downloads

Who would win in a fight between the war-hungry Klingons and the treacherous Empire? Could the Rebellion withstand the Romulans? These are questions you can explore yourself with this mod. It brings a multitude of Star Trek factions into Star Wars: Empires at War, allowing you to finally battle it out between these juggernaut sci-fi legend franchises.

Star Wars: Empire at War Yodenmod 2017

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

Who would win in faction fights across time? What if the Mandolorians had gone against the Rebellion? What if the old Federation could have matched its might with the later Empire? These battles and more are now possible with the unlocking of over ten different factions across Star Wars lore. Battle it out with your favorites across over one hundred new planets and wage an endless war of supremacy or balance to the Force.

Star Wars: Empire at War Stargate - Empire at War: Pegasus Chronicle

  • [Mod]
  • Posted almost 9 years ago
  • 6 downloads

It's time to explore another splendid sci-fi universe with Star Wars: Empire at War. This mod converts the game into a Stargate themed game, complete with new playable and side factions, an abundance of new ships and units, new battlefields and planets, a reworked AI, and more to offer a fantastic Stargate strategy warfare experience!

Star Wars: Empire at War Conflict in Space: New Units

  • [Mod]
  • Posted almost 9 years ago
  • 10 downloads

When in the course of conflict, you want the best tools available to finish the job. This one supplies the best of the best that the Star Wars universe has to offer. The Death Star II becomes available, capable of hitting the planet with targeted super beams or taking other large ships out of the sky in seconds. Or you can rely on Super Star Destroyers and other such sized ships to carry the war to enemy armadas and unleash massive planetary bombardments when in orbit. How will you use these and other weapons of mass destruction on your new larger maps?

Star Wars: Empire at War Thrawn's Revenge: Imperial Civil War

  • [Mod]
  • Posted almost 9 years ago
  • 19 downloads

Even when the war ends, is it really over? The Emperor fell at Endor and the Death Star II was destroyed, but the remnants lived. Now a new battle set in the Star Wars Legends universe begins. Take up sides with new factions like the New Republic or the Empire of the Hand and oversee hundreds of new units in an all new campaign of war, peace, and supremacy.

Star Wars: Empire at War The Clone Wars - 4.0

  • [Mod]
  • Posted almost 9 years ago
  • 33 downloads

Whether you stand with the Empire or the Federation, this mod brings the Clone Wars mod in its latest complete version into play. On the ground or in the air, utilize the droid armies of the Federation or the clone armies of the Empire to lay waste to your adversaries and go with or against neutral factions like pirates and the Hutt Cartel on iconic battlefields from the Episode 1 to 3 trilogy.

XCOM 2 [WOTC] Better Double Agents

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

You may have noticed that in War of the Chosen, although the new Skirmisher class offers you a chance to use ADVENT troops via the Double Agent perk, it only allows for Stun Lancers or Troopers. This breaks up the monotony and pushes Double Agent to deliver its full potential by allowing all base ADVENT troops to spawn with the perk. Purifiers, Priests, Shield Bearers, and Captains are now in the cards as well when it comes to the spawns the Double Agent perk will offer you.

XCOM 2 WotC Katana Pack

  • [Mod]
  • Posted almost 9 years ago
  • 9 downloads

A classic and great mod comes to War of the Chosen. This one supplies you with a new class of sword: The Katana. With this mod, various tiers of katana blades will be added to your available arsenal, allowing you to bring the Wrath of Heaven down upon some foolish enemy heads. Fight with honor. Fight to survive.

XCOM 2 [WOTC] Only Haven Assaults

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

You've gotten the War of the Chosen DLC, so wouldn't you liked to be less bogged down with vanilla content? This mod is built to help with Terror missions for that very purpose. It will disable vanilla Retaliation missions, only leaving the new Haven Assault missions to allow you to enjoy more of the War of the Chosen content with less vanilla chores along the way.

XCOM 2 Smart Overwatch All [WotC]

  • [Mod]
  • Posted almost 9 years ago
  • 9 downloads

A simple, yet effective option comes to War of the Chosen. This mod adds a shortcut key that causes all applicable soldiers to reload if needed and then go into Overwatch. Those that can't Overwatch will simply hunker. For when you've got your defensive parameter set and just need to let a turn slip by as you lure enemies into the ambush, this is a worthwhile mod.

XCOM 2 [WOTC] Free Reload Anytime

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

In the world of XCOM and even still in War of the Chosen, there's a small lack of cooperation between Free Reloads and Auto Loaders. This mod aims to work that kink out. With it, the Free Reloads you get from Auto Loaders are placed in a single separate action, allowing you to save your other Free Reloads for when you really need to keep those action points handy.

XCOM 2 [WOTC] Quick Soldier Info

  • [Mod]
  • Posted almost 9 years ago
  • 17 downloads

Whether you're playing vanilla or in War of the Chosen, it's sometimes just handy to get the skinny on a soldier in a jiffy, and that's where this mod comes in. When hovering your cursor over any of your forces, you'll get a quick UI rundown of their health, armor, action points, and more. It's a fast way to find out what you need to know about each of your operatives in the heat of battle.

XCOM 2 WotC Primary Pistols

  • [Mod]
  • Posted almost 9 years ago
  • 7 downloads

This mod goes out to all the gunslingers out there looking to duel it out in War of the Chosen. Essentially, this mod makes it possible to equip all of the pistols in XCOM 2 as primary weapons. Moreover, it means you can customize pistols with attachments to make them even more dangerous. No matter what threat you engage with, they'll know you're packing a desperado when the kill shot hits.

XCOM 2 [WOTC] Not Enough Skirmishing

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

For those of you that feel a little underwhelmed by your Skirmishers in War of the Chosen, this will increase their potential drastically. In addition to reducing cooldown on Skirmisher abilities like Whiplash and Interrupt, but also fixes a bug that limits Battlelord to one enemy occasionally. Now it can activate on all enemies. Finally, tier 3 plasma bullpup rifles get a boost in damage to make that final step all the more enjoyable.

XCOM 2 [WOTC] Fair Lost Targeting

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

At current in War of the Chosen, the unfortunate husks of life known as lost are a little too biased against XCOM forces in comparison to ADVENT. This mod aims to balance out that aggression. Essentially, this mod changes the Lost to react to threats and distance to targets, but also makes it so that in a battle between equal levels of firepower at equal distances, the Lost will have a 50-50 chance of coming for XCOM and ADVENT, evening out the aggression and lowering bias.

XCOM 2 ADVENT Armoury - ADVENT Flame Thrower

  • [Mod]
  • Posted almost 9 years ago
  • 8 downloads

It's time to bring some extra (and literal) heat to the War of the Chosen! You've seen the ADVENT going around with Flame Throwers to counter the Lost. Well now it's time to turn your enemy's weapons on whoever you want. This mod allows your Rangers to pick up and use the ADVENT flamethrowers. It's a bit different from the MEC flamethrower, quite good for burning through enemies and cover without need for reload. Just beware of burning up enemy item drops as you deliver scorching death to your foes.

Warhammer 40,000: Dawn of War 3 No Limit Mod

  • [Mod]
  • Posted almost 9 years ago
  • 46 downloads

Do you believe that the strength of your forces should only be limited by your need or imagination? Then this is going to break all those other tethers. It reduces the population cost of units to zero, allowing you to raise your war machine to epic proportions as you prepare for the utter annihilation of your foes.