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The Binding of Isaac: Afterbirth Mammon's Contract

  • [Mod]
  • Posted about 9 years ago
  • 2 downloads

Capitalism is a fickle beast. You can't take without returning the favor in kind. That's where this item comes in. The Mammon's Contract will allow you to take any store item, even if you don't have the money! Frank Mammon's got you covered. Only problem is he expects to be paid back and doesn't forget. Frank will float around you with a tally of what you owe. And don't think you can get out of a debt just because you die either, Frank will follow you across playthroughs to make sure he gets what you owe him eventually.

The Binding of Isaac: Afterbirth Show My Curse

  • [Mod]
  • Posted about 9 years ago
  • 12 downloads

Ever forget you have a curse until the timeliest of moments? This will lend a hand. This mod offers a little UI tweak that will put a reminder of your curse beside a counter for it at the top of the screen to let you know how much time is left and what curse you're currently dealing with.

The Binding of Isaac: Afterbirth Afterbirth floor cleanup!

  • [Mod]
  • Posted about 9 years ago
  • 3 downloads

It's a little odd that Afterbirth enemies would appear in non-Afterbirth floors isn't it? May you care and maybe you don't, but for those who do, here's a solid fix. This mod reverts all Afterbirth enemies on normal floors to their normal non-Afterbirth variants. Afterbirth enemies will still appear on Afterbirth floors, but now there will be less cross-up of content.

Steel Division: Normandy 44 Music & Sound Mod

  • [Mod]
  • Posted about 9 years ago
  • 5 downloads

If you're looking for a more immersion and realism out of the sounds of Normandy 44, this will go a long way. This mod replaces and retools many of the game's sounds to give them more impact and authenticity. Moreover, it reworks the soundtrack of the game a bit with various higher quality tracks to build the tension further as you play.

Steel Division: Normandy 44 NameMod

  • [Mod]
  • Posted about 9 years ago
  • 3 downloads

As authentic as Eugen went with a lot of names for most of the equipment and vehicles during WWII, some are inaccurate or monikers that came after the wars were over. This mod aims to correct various tanks, guns, bombers, and other units to their accurate war time designation for the game.

Steel Division: Normandy 44 NoGlow

  • [Mod]
  • Posted about 9 years ago
  • 1 download

Sometimes an identifier (or several) can overdo it. This mod is built towards removing some visual clutter from units. It removes the glow from occluded units and the colored tint that is added to building when units are garrisoned inside of them. With such big tags above them, you probably don't need these other effects to tell where your troops and weapons of war are at.

Steel Division: Normandy 44 Unlock the M4A3(76)W on Phase A

  • [Mod]
  • Posted about 9 years ago
  • 2 downloads

Another helpful mod out of Eugen Systems themselves comes to Normandy 44. This one allows players to unlock the potently powerful M4A3(76)W in Phase A for just 60 points for use in your combat and strategy. Punch holes in your enemy's armor and defenses and role over them in this well-priced steel cavalry.

Steel Division: Normandy 44 CounterAttack

  • [Mod]
  • Posted about 9 years ago
  • 1 download

This mod goes out of its way to rework phases in Normandy 44 and make give both sides more strategic opportunities to lay down some heavy offense or sure up defense for forthcoming onslaughts. Germans and Allies will both have a preparation phase, as well as a phase where each is quite a bit stronger and the full extent of their arsenals are unlocked, making for a more interesting give and take of advantage in battles.

Steel Division: Normandy 44 Flak88Mod

  • [Mod]
  • Posted about 9 years ago
  • 1 download

There's an odd thing about the Kfz 70 and Maultier armored trucks towing the Flak 41 and Flak 36 respectively. Those trucks weren't truly capable of towing such heavy cannons effectively. This mod replaces them in both situations with the Sd Kfz 70, which was actually designed to handle both loads. The names on these units have been altered to reflect changes and the operating crews and costs of both guns are now in line with other guns as well to make for a more visually and statistically realistic set of guns.

Steel Division: Normandy 44 Minimap Mod

  • [Mod]
  • Posted about 9 years ago
  • 4 downloads

Here's a little something from Eugen Systems themselves to help with your overall screen real estate. This mod moves the minimap from the top right corner down to the bottom left corner. It's something of a preference, but it will allow you to free up space in one spot of the screen where there's a lot of clutter to fill a spot that doesn't have a lot going on and won't be in the way of your tactics and strategizing.

Steel Division: Normandy 44 StrongAxis

  • [Mod]
  • Posted about 9 years ago
  • 4 downloads

We've offered a previous mod that allowed players to boost the allies with some meaningful stat increases that make them formidable without making them invincible. Now a similar mod comes to the Axis. With this mod, Axis forces will received increased ammunition, better accuracy, increased speed, and better armor penetration where applicable to make playing them in the campaign and skirmishes an altogether easier experience.

Steel Division: Normandy 44 TacMod UI

  • [Mod]
  • Posted about 9 years ago
  • 4 downloads

This mod is a full-on quality of life mod for Normandy 44. If you feel like you need a little bit more out of the UI both in and outside of the game, this one delivers. New lobby map screens, loading screens featuring the map, midfield markers in-game, rings of sight and more make this a UI mod worth having.

Steel Division: Normandy 44 Slow Bullet Time

  • [Mod]
  • Posted about 9 years ago
  • 9 downloads

If you've ever needed a second to pause and collect your thoughts as you come up with new orders for your troops, this is extremely helpful. It changes the speed of different time presets in single-player. Bullet time in particular practically pauses the game so you can issue orders from a still screen, but each has been adjusted just a little bit to aid you in your use of the time mechanic of Normandy 44.

Steel Division: Normandy 44 StrongAllies

  • [Mod]
  • Posted about 9 years ago
  • 1 download

This is a way to go about powering up the Allies for campaign and skirmish modes without completely overpowering them. The mod lends a few little boosts to various stats on the US, UK, Poland, France, and Canada such as accuracy, speed, armor penetration, and more to help you get a little bit of an edge that doesn't feel like outright cheating.

Steel Division: Normandy 44 Reinforce Infantry

  • [Mod]
  • Posted about 9 years ago
  • 2 downloads

If you've ever needed a simpler, yet sensible way to reinforce your troops in and out of combat, this is a solid means to go about it. This mod makes it possible to reinforce troops from supply trucks. A certain number of munitions on the truck will be used per second to boost your platoon back into tip-top shape and get back to the fight, making it a balanced, yet helpful way to keep your soldiers in the game.

Endless Space 2 More Traits

  • [Mod]
  • Posted about 9 years ago
  • 3 downloads

We've got traits, traits, and more traits with this mod and the focus this time is on heroes. This mod allows for a grand slew of new customizable options regarding your heroes, allowing them to boost science, trading, engineering, lower their own upkeep, barter treaties better, and more. You'll be able to craft your heroes into greater specialists than you'd ever previously dreamed of.

Endless Space 2 Game Balance

  • [Mod]
  • Posted about 9 years ago
  • 2 downloads

This mod is aimed towards attempting to balance the game on quite a few levels. It's main focus for now is on buildings and unique buildings. Yields for several buildings, especially in late Eras have been adjusted. Moreover, unique building second effects are now empire wide, making them far more viable for a major faction to obtain.

Endless Space 2 Anomaly Immersion

  • [Mod]
  • Posted about 9 years ago
  • 2 downloads

Ever notice strange anomalies that happen on planets where they really shouldn't? Fed up with things like Polar Tempests on worlds without atmosphere? Then this is a good one to have. This mod takes planet types and categories into account and limits what types of anomalies can occur on them, boosting immersion and logical situations in the game.

Starpoint Gemini Warlords Grandmasters

  • [Mod]
  • Posted about 9 years ago
  • 3 downloads

Warmaster is quite an epic title. Any character carrying that daunting name should be well worth their salt in combat. That's where this mod comes in. They're kind of worthless in the vanilla game, but this mod will ensure that they pilot better ships and continue to take on better ones as you level of through the game, keeping them deadly and challenging even into the end game.

Starpoint Gemini Warlords Railguns more Boomier

  • [Mod]
  • Posted about 9 years ago
  • 4 downloads

A railgun is, in most games, one heck of a weapon. It deserves a thunderous boom, not a gentle 'pew pew'. That's why this mod comes to the rescue! It replaces the sound files on a couple of the railguns to supply a much more satisfying blast when fired, lending itself well to the destruction these weapons create.