News Project Eternity's "old and dilapidated" player stronghold mechanics explained By Simon PriestSep 4, 2013
News Rockstar publish new GTA V screens, 15 species of dog in game, other details By Simon PriestSep 4, 2013
News Kojima to unveil full CG model of Metal Gear Solid 5's Quiet this Friday By Simon PriestSep 4, 2013
News Borderlands 2 level cap raised in new Ultimate Vault Hunter Upgrade Pack 2 DLC By Simon PriestSep 3, 2013
News FlatOut's Bugbear crowdsourcing 'Next Car Game', "limited time" low pledges By Simon PriestSep 3, 2013
News Ubisoft plan for "potentially limitless, unlimited gameplay" in The Division By Simon PriestSep 3, 2013
News Final Fantasy XIV: A Realm Reborn users receive "additional seven days" free time By Simon PriestSep 3, 2013
News Space Hulk: Deathwing powered by Unreal Engine 4, teaser trailer live By Simon PriestSep 3, 2013
News Dragon Age: Inquisition built on "really high-spec PCs, which just melt faces" By Simon PriestSep 3, 2013
News BioWare "haven't decided on anything" about multiplayer in Dragon Age: Inquisition By Simon PriestSep 2, 2013
News Inafune "fought hard" for risk taking at Capcom, creators must be "willing to fail" By Simon PriestSep 2, 2013
News Lionhead: Industry to be "pretty much 50-50" in gender split within 10 years By Simon PriestSep 2, 2013
News Rockstar officially release samples of Grand Theft Auto V radio stations By Simon PriestSep 2, 2013
News PAX Prime 2013: Dragon Age: Inquisition gameplay with dragon, spell casting By Simon PriestSep 2, 2013
News Whore of the Orient promotes "division and negativity," claims councillor By Simon PriestSep 2, 2013
News Castlevania: Lords of Shadow 2 in 60/40 split between modern city and castle By Simon PriestAug 30, 2013