Transport Fever Mods

Best mods

Traffic Filter

  • [Mod]
  • Posted about 9 years ago
  • 56 downloads

You've probably never had more control over the flow of traffic in Transport Fever that you're going to have with this mod. It allows you to specify a collection of filters for any road you choose to ensure that everything moves in a manner that suits you best. Fake one-ways, bus lanes, truck-only lanes, and more will let you ensure that everything you need gets to where it needs to go in timely manners, making for much more organized traffic flow.

New Industry

  • [Mod]
  • Posted about 9 years ago
  • 18 downloads

Gear up to tend to all new businesses in your transport empire. More than a few things that need to move around the countryside have gone unanswered for, but no longer. This mod adds new industries like paper, alcohol, and cement, as well as new factories, cargo wagons, and more to deal with them. It's more than a comprehensive addition to the industrial side of Transport Fever.

Map mod

  • [Mod]
  • Posted over 9 years ago
  • 10 downloads

Looking to build upon new and fresh maps that will offer new opportunities, challenges and experiences for your Transport Fever empires? This mod just might offer the variety you're looking for. It allows you to adjust various map parameters in order to craft custom maps that allow you to play in new and fun ways. Comes along with presets to choose from in case you don't feel like getting too technical.

No costs (improved)

  • [Mod]
  • Posted over 9 years ago
  • 10 downloads

A fantastic addition on Urban Games' own "No Costs" mod. Urban Games' mod covers a lot of ground, but it leaves out coverage of the cost of construction such as stations, depots, stops, and ports. With this mod, that cost will be covered. Just be sure not to auto-bulldoze your buildings and you won't see any cost whatsoever on them. Money makes the world go round and it certainly keeps your trains on time, but with this addition, the wheels will get just a little extra grease without the work for it.

More right-angle streets

  • [Mod]
  • Posted over 9 years ago
  • 9 downloads

City planning can be tough as it is, but planning around irregularly gridded streets can be a nightmare effort. Lucky for you, there's a mod that just might make life a little easier. This one works from the spawn of the map to try to make sure that every major intersection in every major city has at least one right angle. It's not 100% accurate, but it does make this possibility a common occurrence to alleviate your industrial headaches.

Z Production increase

  • [Mod]
  • Posted over 9 years ago
  • 9 downloads

If you've played a full round of Transport Fever, you might be well aware that producing enough goods to keep the whole network running on time can be a huge problem in the late game. That's where this mod comes in. This mod increases the number of max goods produced per time for all levels of business in the game, making it far less of a problem to continue to run things according to plan.

Time Progression 4x Slower

  • [Mod]
  • Posted over 9 years ago
  • 7 downloads

Feel like time in Transport Fever is just running way too fast for your liking? Wish you could bring it down to a more sensible level in which you could better enjoy and experience the progress as it happens? This might be your best option. It offers options to slow you game by two times or even four times its normal pace. Tired of waiting around? You can also speed things up and make it two times faster than normal, all with easy to toggle switches that can be turned on and off as you please.

Landscaping - No Cost

  • [Mod]
  • Posted over 9 years ago
  • 6 downloads

Landscaping is sort of an annoying cost and even if its something we have to deal with in the real-world, we understand if you don't want to bother with managing turf growth in your transport sim. If you're not looking to overpower the system and make money useless to remove this particular nuisance, here's a top notch mod to think about. It targets the cost of landscaping and specifically removes that cost while leaving everything else intact.

More Multiple Units

  • [Mod]
  • Posted over 9 years ago
  • 6 downloads

Not so much new vehicles as unique offerings of what's already in the game, this mod offers multiple variations of various locomotives, railcars, and wagons to allow you a deeper depth of options to choose from when assembling your fleet. If that wasn't enough, this mod also allows you the option to purchase locosmotives, railcars, cabcars and wagons separately, giving you the option to mix and match you fleet as you see fit.

Auto Balance for Vehicle Mods

  • [Mod]
  • Posted over 9 years ago
  • 5 downloads

Tired of dealing with every modder's own specifically defined rules, specifications, and costs about each of their vehicles? Consider this a one-stop shop to bring everything in-line with a more standardized model. It overrides costs and maintenance set on custom vehicle based upon what the vehicle can do in terms of its workload (mostly related to the power of the engine).