Warhammer 40.000: Dawn of War II - Retribution Mods

Best mods

Destroyer 40k Mod 2.0

  • [Mod]
  • Posted over 12 years ago
  • 12 downloads

Tons of new units and wargear options for Space Marines and Chaos Marines, as well as the Tau as a playable race(Models by NastyNoodle), and the Grey Knights of the Inquisition as a playable race via upgrade at marine HQ.

Bloom Mod

  • [Mod]
  • Posted over 15 years ago
  • 9 downloads

This mod reverts bloom back to like it was in Chaos Rising/DOW 2.

Dead Bodies Stay SP/MP

  • [Mod]
  • Posted over 14 years ago
  • 5 downloads

The bodies of unites ( Imperial guardsmen, Space marines etc.) stay on the battlefield. Destroyed vehicles disappear because it would be chaos for path finding.

Campaign Colors 1.0 Mod

  • [Mod]
  • Posted over 15 years ago
  • 5 downloads

This mod allows you to choose different color schemes in the campaign. Most of the default color schemes are available to use for Space Marines, Orks, Eldar, Tyranids, Chaos, and Imperial Guard.

Stratagems Siege Mod v 1.0

  • [Mod]
  • Posted over 10 years ago
  • 4 downloads

This is a multiplayer map inspired by the Cityfight map. It features Victory Point control, a six player team battle map and a totally new strategic point called the "Stratagem". See the mods homepage for more info regarding Stratgems.

DoW II: Retribution - Popcap Mod

  • [Mod]
  • Posted over 14 years ago
  • 4 downloads

This mod change the popcap to 999 in both the multiplayer and campaign and adds a few requisition and power

Greathammer Mod 1.0

  • [Mod]
  • Posted over 12 years ago
  • 3 downloads

Dawn of War II Retribution. New units and skins.

Vengeance of the Blood Ravens (Gamma)

  • [Mod]
  • Posted about 12 years ago
  • 3 downloads

This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner.

Vengeance of the Blood Ravens (Beta)

  • [Mod]
  • Posted over 12 years ago
  • 2 downloads

This mod aims at modifying Dawn of War 2 Retribution to portray combat in a more lore-accurate manner.

Zone Control 0.1

  • [Mod]
  • Posted about 14 years ago
  • 2 downloads

The purpose is quite simple, each player begins with a bunker, which repeatedly spawns marines (1 marine every 2 sec), who can be controlled and sent to your enemies.