XCOM 2 Mods

Best mods

[WOTC] Free Reload Anytime

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

In the world of XCOM and even still in War of the Chosen, there's a small lack of cooperation between Free Reloads and Auto Loaders. This mod aims to work that kink out. With it, the Free Reloads you get from Auto Loaders are placed in a single separate action, allowing you to save your other Free Reloads for when you really need to keep those action points handy.

Skirmisher Ripjack Slash [WotC]

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

How silly is it that Skirmishers in War of the Chosen have a weaponized claw as one of their signature weapons, but can't learn to use it for a slash attack until it's specifically taught to them? Very. That's exactly why this mod exists. It means that every Skirmisher can use their Ripjack to Slash enemies like the swords right from the get-go instead of having to learn it and waste skill points on the matter.

[WOTC] Better Double Agents

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

You may have noticed that in War of the Chosen, although the new Skirmisher class offers you a chance to use ADVENT troops via the Double Agent perk, it only allows for Stun Lancers or Troopers. This breaks up the monotony and pushes Double Agent to deliver its full potential by allowing all base ADVENT troops to spawn with the perk. Purifiers, Priests, Shield Bearers, and Captains are now in the cards as well when it comes to the spawns the Double Agent perk will offer you.

View Locked Skills Wotc

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

Maybe you've played through XCOM 2 before, but we all know that with new content comes new guessing games when it comes to the features such as skills. This will allow you to plan a bit more carefully. All locked skills will be revealed, allowing to see all the abilities, even on new classes like the Skirmisher, and better plan your soldier specialties!

No Stinking Fatigue

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

Fatigue can be a stressful time XCOM 2, especially with the changes to the system in War of the Chosen, but it doesn't have to be. If you want your star line-up of soldiers for engagements without fear of them getting mentally gassed, this mod will help. It mostly removes fatigue from the War of the Chosen features of the game, allowing you to field your best squads as you see fit, as long as you can keep them alive.

Expose Chosen Weakness

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

If you're still finding the Chosen difficult to manage despite a finding a few weaknesses already, then this mod just might give you the edge you need... for a price. Once you've discovered the Chosen Stronghold, it allows you to apply a covert mission to discover a third Chosen weakness. It costs quite a bit of resources though, so choose well.

Lost Spawn Further Away

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

XCOM operatives are supposed to be trained to be some of the best the world has to offer. They've been through hell and back, so it makes little sense that a shambling bunch of mindless zombies like the Lost would sneak up and spawn only a couple tiles from them. This mod rights the wrong by making the Lost spawn further away from your operatives upon discovery by default.