XCOM 2 Mods

Best mods

[WOTC] Not Enough Skirmishing

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

For those of you that feel a little underwhelmed by your Skirmishers in War of the Chosen, this will increase their potential drastically. In addition to reducing cooldown on Skirmisher abilities like Whiplash and Interrupt, but also fixes a bug that limits Battlelord to one enemy occasionally. Now it can activate on all enemies. Finally, tier 3 plasma bullpup rifles get a boost in damage to make that final step all the more enjoyable.

[WOTC] Fair Lost Targeting

  • [Mod]
  • Posted almost 9 years ago
  • 3 downloads

At current in War of the Chosen, the unfortunate husks of life known as lost are a little too biased against XCOM forces in comparison to ADVENT. This mod aims to balance out that aggression. Essentially, this mod changes the Lost to react to threats and distance to targets, but also makes it so that in a battle between equal levels of firepower at equal distances, the Lost will have a 50-50 chance of coming for XCOM and ADVENT, evening out the aggression and lowering bias.

Frasier Crane Voice Pack Mod

  • [Mod]
  • Posted about 7 years ago
  • 2 downloads

This XCOM 2 mod adds the voice of Dr Frasier Crane to optionally give to your soldiers.

[WOTC] Only Haven Assaults

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

You've gotten the War of the Chosen DLC, so wouldn't you liked to be less bogged down with vanilla content? This mod is built to help with Terror missions for that very purpose. It will disable vanilla Retaliation missions, only leaving the new Haven Assault missions to allow you to enjoy more of the War of the Chosen content with less vanilla chores along the way.

Additional Mission Types Redux

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

War of the Chosen already brought a new emergency mission style to the game, but this brings yet another. With this, you'll get the Emergency Extraction mission type. Civilians were in danger and a part of the resistance responded. Unfortunately, now those agents are caught up behind enemy lines too. Thought they'll head back home if they can just survive, these operatives of either Reapers, Templars, or Skirmishers will serve your purposes and follow your orders until the battle is finished.

[WOTC] Free Reload Anytime

  • [Mod]
  • Posted almost 9 years ago
  • 2 downloads

In the world of XCOM and even still in War of the Chosen, there's a small lack of cooperation between Free Reloads and Auto Loaders. This mod aims to work that kink out. With it, the Free Reloads you get from Auto Loaders are placed in a single separate action, allowing you to save your other Free Reloads for when you really need to keep those action points handy.

Skirmisher Ripjack Slash [WotC]

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

How silly is it that Skirmishers in War of the Chosen have a weaponized claw as one of their signature weapons, but can't learn to use it for a slash attack until it's specifically taught to them? Very. That's exactly why this mod exists. It means that every Skirmisher can use their Ripjack to Slash enemies like the swords right from the get-go instead of having to learn it and waste skill points on the matter.

[WOTC] Better Double Agents

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

You may have noticed that in War of the Chosen, although the new Skirmisher class offers you a chance to use ADVENT troops via the Double Agent perk, it only allows for Stun Lancers or Troopers. This breaks up the monotony and pushes Double Agent to deliver its full potential by allowing all base ADVENT troops to spawn with the perk. Purifiers, Priests, Shield Bearers, and Captains are now in the cards as well when it comes to the spawns the Double Agent perk will offer you.

No Stinking Fatigue

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

Fatigue can be a stressful time XCOM 2, especially with the changes to the system in War of the Chosen, but it doesn't have to be. If you want your star line-up of soldiers for engagements without fear of them getting mentally gassed, this mod will help. It mostly removes fatigue from the War of the Chosen features of the game, allowing you to field your best squads as you see fit, as long as you can keep them alive.

Expose Chosen Weakness

  • [Mod]
  • Posted almost 9 years ago
  • 1 download

If you're still finding the Chosen difficult to manage despite a finding a few weaknesses already, then this mod just might give you the edge you need... for a price. Once you've discovered the Chosen Stronghold, it allows you to apply a covert mission to discover a third Chosen weakness. It costs quite a bit of resources though, so choose well.